Game Server Hosting

Supporting dedicated servers has become a key component of providing a reliable and secure environment for online games. We’ve gathered a group of panelists with a breadth of experiences both in developing, building and running the necessary software and infrastructure. Expect discussion ranging from where to start, common problems you’ll run into and how to keep ahead of the challenges you’ll face.

Panelists: Spencer Rose from Bankroll Studios, Steffen Heigel from Valve, Richard Lawrence from Daybreak, Karl Bergström from Stunlock Studios
Moderated by Kassidy Gerber from Valve


MyGameplaying says:

Didnt know that you guys started doing this. Aboot time lol

wii1mii says:

Biggest issue i see is DDOS…

Mike Sullivan says:

This sucks for businesses who provide game server hosting under the pre-tense that its for the sake of “quality”. BF1 isn’t even hosted with

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